Source code for znvis.transformations.rotation_matrices

"""
ZnVis: A Zincwarecode package.
License
-------
This program and the accompanying materials are made available under the terms
of the Eclipse Public License v2.0 which accompanies this distribution, and is
available at https://www.eclipse.org/legal/epl-v20.html
SPDX-License-Identifier: EPL-2.0
Copyright Contributors to the Zincwarecode Project.
Contact Information
-------------------
email: zincwarecode@gmail.com
github: https://github.com/zincware
web: https://zincwarecode.com/
Citation
--------
If you use this module please cite us with:
Summary
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Module for the computation of rotation matrices.
"""
import numpy as np


[docs]def rotation_matrix(current: np.ndarray, target: np.ndarray): """ Compute the rotation matrix between two unit vectors. Parameters ---------- current : np.ndarray shape=(3,) Current orientation vector. target : np.ndarray shape=(3,) Vector to rotate into. Returns ------- rotation : np.ndarray shape=(3, 3) A 3x3 rotation matrix to move a into b """ if (abs(current - target)).sum() == 0.0: return np.eye(3) else: a, b = (current / np.linalg.norm(current)).reshape(3), ( target / np.linalg.norm(target) ).reshape(3) v = np.cross(a, b) c = np.dot(a, b) s = np.linalg.norm(v) kmat = np.array([[0, -v[2], v[1]], [v[2], 0, -v[0]], [-v[1], v[0], 0]]) rotation_matrix = np.eye(3) + kmat + kmat.dot(kmat) * ((1 - c) / (s**2)) return rotation_matrix